Wednesday, May 1, 2024

Investigate the House of Grief Baldur's Gate 3 Wiki

bg3 house of grief location

The first key to finding the House of Grief in the depths of Lower City is actually in Rivington, a district on the southern edge of the city. Note that all offered items will be lost once the door has been unlocked. If you do not choose to brutally lockpick the Threshold of Loss door, you can place several items on the altar to unlock. A Black Diamond will be present on the altar which you can choose to take (this is an item that can help with opening the portal to the House of Hope). Once you have defeated Viconia DeVir, you can attempt to open the Threshold of Loss door behind her safely which leads to the chamber where Shadowheart's parents reside.

Where to Find the House of Grief in Baldur’s Gate 3 (BG

This character has special dialog for Shadowheart if she’s in your party and can start on you the direction towards the House of Grief. Act Three of Baldur’s Gate 3 has the most places of interest by far, with many being related to your party members’ personal stories. This is the case for the House of Grief, as the building is essential to completing Shadowheart’s storyline.

Spare or Kill Viconia DeVir

This does mean you’ll have to fight everyone in the room, though. If Shadowheart is here as a Dark Justiciar seeking to seize control, you’ll have an easier fight on your hands. To complete the House of Grief in Baldur’s Gate 3, you need to venture down into the depths of the Sharran hideaway to tackle two problems. Obviously, you’ll need to find and rescue Shadowheart’s parents. The more pressing matter, once you head down the steps, will be fighting and defeating Viconia DeVir.

Speaking to Viconia[edit edit source]

bg3 house of grief location

This will raise the plate, and now you can use the Silver Key to open the door to the Chamber of Loss. Here, you will find Shadowheart’s parents, Arnell Hallowleaf and Emmeline Hallowleaf, tied to magical plates. If you spare Viconia DeVir, your party member Jaheria will agree. Doing so, you will not get the loot from the Viconia DeVir. Still, you can loot some items from the dead Shar’s Cultist.

Items

Complete the dialogue with Viconia DeVir as usual, and she will ask you to return with Shadowheart. When you are at Wyrm's Crossings, you will have to find a way past the Wyrm's Rock Fortress. Head over to the drawbridge and start looking for options on how to get across from there. Investigate the House of Grief is a quest in Act Three of Baldur's Gate 3. It can be started by speaking with Arves in the Lower City. Baldur's Gate 3 is filled to the brim with activities and secrets.

Be sure to check out all of our other guides for Baldur’s Gate 3, as well as our official review of the game. Once the Sharrans are dead, the quest is complete since they can no longer remove anyone’s memories. Above are some offerings you can make to the altar to unlock the Threshold of Loss door.

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For the sake of clarity, this was the outcome that we chose. When you're done, make sure to loot all the corpses in the chamber. Likewise, if you check one of the side rooms in the main chamber, you'll meet a priestess named Nocturne--she and Shadowheart used to be pals. Try to purchase some items from Nocturne, as she'll disappear after you do a long rest.

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They might have perished, but their spirits will always be with her. After a long rest (or two) at camp, there's a scene where Shadowheart stands in front of Selune's statue, tearful that she only had a brief moment with her parents. Defend Shadowheart - This leads to a battle against Viconia and over a dozen disciples. GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. House of Grief is a location in the Lower City of Baldur's Gate in Act Three. Beneath the House of Grief lies the Cloister of Sombre Embrace, the clandestine headquarters for Baldur's Gate's Shar worshippers, led by Mother Superior Viconia DeVir.

Origin Characters

The fight will stop once Viconia is near death, and you will get three options. But once you’re inside, you’ll be faced with some pretty significant questions, including whether or not you should save or kill Shadowheart’s parents. With your pass in hand, make your way to the upper northwest part of the map, as seen above. It’ll be right by Lady Jannath’s estate, as well as the Baldur’s Gate waypoint.

Casting Daylight effects or using weapons like the Blood of Lathander can help offset the encroaching Darkness, too. The House of Grief fight is pretty tough, even for Act 3 of Baldur’s Gate 3. Viconia will specifically prey on Shadowheart’s fears and transform herself and others into wolves. The magic-wielders will toss out a mix of Darkness and Bone Chill, making healing and targeting difficult. And there’s a pretty decent number of enemies in the room, too. Each character can get the +1 CHA buff (Patriar's Memory) and the +2 buff, but the chance of getting either buff from an individual sacrifice is low.

Succeeding on either of these checks will permanently reveal the purpose of the Mirror of Loss to the party, and is required in order to benefit from it. If you choose the second option, she will bring up the curse again. Your choice here will affect your progress updates for this quest and Surrender Shadowheart to Viconia. During this interaction, you need to choose between Shadowheart or Sharran followers.

Once you gain access to the Lower City, you can find it in the northwestern corner of the map, as shown in the image above. You can go to the Baldur’s Gate Waypoint to get a close fast travel location. A decently tough fight is coming up, whether you’re here to take down the Sharran sect or take command of it.

Gaze into the mirror, intent on offering it one of your memories.2. Here, you will find Shadowheart's parents, Arnell Hallowleaf and Emmeline Hallowleaf. Don’t forget to pick up the Silver Key from the corner of the battlefield. You can also meet a merchant named Nocturne in the dormitory to the North. It would be best to use this opportunity because this is the last time you will see her.

You'll no doubt be part of an adventure that can take countless hours to complete. Last but not least, you'll see the Mirror of Loss at the back of the room. If you interact with it, you can go for an Arcana or Religion check to examine the relic's purpose. There's another Religion check to offer a prayer, but we didn't plan on doing this as it might mean becoming a Shar worshiper. "You should end their suffering, and yours" - Shadowheart will turn her parents' spirits into Moonmotes.

Without Shadowheart, the only known available option would be to kill her parents yourself, which leads to the same conclusion mentione above. Killing her parents while Shadowheart is nearby will conclude her questline and cause her to become permanently hostile to you. If Shadowheart is not nearby when this happens, talking to her back at camp after a Long Rest will cause her give you her belongings and leave your camp without a fight. This fight can be difficulty due to the overwhelming amount of enemies in the room. An Inquirer of Grief will appear and begin asking questions. With a successful Perception check, the party can realize the Inquirer is using Detect Thoughts to probe through their thoughts.

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